The Terra Nova star system contains several worlds of galactic importance and is regarded in some circles as the epicenter of current civilization; hence, it and its worlds are elaborated upon in greater detail here, in order of their orbits from the suns.
TRIPLE DWARF STARS
The Triad is composed of three young dwarf stars (Alpha Draconis, Beta Draconis, Gamma Draconis) and serves as the triple suns of the Terra Nova solar system. Orbiting each other in unusually tight proximity, their complex gravitational patterns are a major navigational hazard. As dwarf stars, they emit far less heat than typical yellow suns, and so their combined radiation is only slightly greater than an average star, allowing for the variety of life resplendent in the Terra Nova system.
TERRESTRIAL (ARID, MESAS)
The first planet in the Terra Nova system, Mica is exactly what would be expected – small, rocky, dry, and scorchingly hot. It is, however, a valuable source of key raw materials, and the native Micans developed Mican Mining to take advantage of this and extend their influence into the Terra Nova system at large. The corporation has since expanded into utility and military equipment, with secondary headquarters on Terra Nova itself. Mica remains populated by a mix of Micans and humans of varying types.
TERRESTRIAL (ARID, CLOUD COVER)
Nimbus, second planet in the Terra Nova system, is shrouded by turbulent cloud cover and dangerous wind storms. So it was only a matter of time before the always-daring mercenaries and smugglers began using the world as a haven and base of operations, despite the fact that Terra Nova headquarters was only one world away. Just making a safe landing on Nimbus became a badge of honor. A custom mod shop soon sprang up – Nimbus Drive Yards – and a group of Chorodemarii set up an enclave here as well. The planet remains a shelter to the oppressed and streetwise, and is largely left alone by Terra Nova law enforcement.
TERRESTRIAL (TEMPERATE/TROPICAL, FORESTS)
The third planet in the solar system named after it, Terra Nova was long ago settled by dragons, who gradually migrated to the world in search of what they felt to be their spiritual center. Terran men under the leadership of Taep Oceuna later made landfall and became embroiled in a sporadic conflict with the dragons until they finally united millennia later. This combined strength soon drew the floundering Elurians and Terrellians to unite under the Terra Nova banner, and soon the world was at the center of a powerful empire. Terra Nova is also the headquarters of corporations such as TachTech, Caertanos Productions, and Terradyne Inc. The planet’s lush terrain remains unmarred by the crush of human and dragon life, as both have learned to live in harmony with nature.
The large, primary continent that composes most of Terra Nova’s landmass. Most of the world’s history occurred here, where settlement began. There are other continents (like the technological island province of Easpor, where TachTech is headquartered), though they are much smaller in comparison.
The capital of Terra Nova, Taep Celurean was constructed shortly before the Terran Unification, as a symbol of a different unification – that of men and dragons. Its name reflects this: the Terran fortress prefix Taep, in reference to Taep Oceuna, patriarch of the Terran people; and Celurean, name of the reigning dragon lord at the time. Taep Celurean was originally a castle fortress, built around a dormant volcano, but over time it swelled into a massive yet ecological city. The name today can refer to either the fortress, which still towers proudly over the city, or the city as a whole.
Dracodelve is the ancient dragon stronghold in the subterranean heart of Caertanos. Composed of an extensive series of caverns and tunnels, Dracodelve is furnished with the bones and avas of deceased dragons. While eerie to outsiders – who are rarely permitted inside – Dracodelve is the very heart of dragon existence in Aesgar.
The Crucible is a large crater not far from Dracodelve, a sacred ground where dragons go to die when they reach advanced age.
TERRESTRIAL (TROPICAL, OCEANS)
Aquias is the fourth planet in the Terra Nova system, home of the League’s governing council and the amphi-avian Aquilae race. Virtually the entire planet is an ocean, and the enormous Atlaantia City was built to float atop this. As per the charter the League made with the Aquilae, no raw materials are extracted from the planet, and fishing or hunting of any kind is prohibited.
Atlaantia City is the main settlement on the surface of Aquias. It is a city generally operated as a tourist attraction, though millions flocked to live in the city of peace during and after its construction. The Aquilae assisted greatly in its design and construction, and though large-scale weaponry was forbidden on the planet, the Nebulan Quarter contained a number of powerful planetary defense weapons used during the tragic Battle of Aquias. But perhaps the most astounding of Atlaantia’s features was the failsafe built into it by the Aquilae: the vast majority of the city can be sealed off in the event of catastrophic structural failure, allowing it and its people to survive underwater for an extended period of time.
With the sinking of Atlaantia City following the battle, it is often debated whether the city should have been built underwater in the first place.
Widely considered the jewel of Atlaantia City, Unitas Tower is a titanic spire that soars into the skies above the city. It was designed very deliberately to impress and awe, and excels at this by stretching a full five hundred meters taller than the next tallest structure. Yet Unitas is more than just a tower – it also includes a large terrace at its base that connects to several other facilities housing embassies, recreation, and the planetary fighter garrison.
The Battle of Aquias left a permanent scar on Atlaantia City, as the Metron assault reduced Unitas to utter ruin. It was the location of the last stand of the planet’s defense, and will likely remain a place of honor beneath the endless waves of Aquias.
A major plaza located on the western side of Unitas Tower. Mythas and the three other plazas surrounding the Unitas complex are known for their unusually broad, open spaces and network of roads leading to the major recreational and trade sectors throughout Atlaantia City. Mythas Square was largely destroyed during the Battle of Aquias.
A large section of the Unitas complex bordering Mythas Square is devoted to the Nebulan presence on Aquias. This facility houses small-arms stores, a small barracks for the Nebulan special forces stationed on the planet, and the Nebulan embassy itself.
Whether known or unknown to the League Council, the engineers charged with constructing the Nebulan Quarter built extensive planetary defenses into the facility.
Whispers of a band of short, bearded men (and a similar but much larger man) overseeing the construction of the Nebulan Quarter fed post-battle speculation that these men were responsible for installing the defenses. The batteries included top-of-the-line planetary plasma turrets and a wide array of torpedo launchers. Though no substitute for a standard planetary defense grid, these ground-based artillery proved indispensable in the defense of Aquias from the Metron incursion.
The small but widely acclaimed bar located in Atlaantia City’s outer districts, Ted’s is known for its simplicity and old school feel, combined with excellent food, drink, and atmosphere. The owner and proprietor of the facility is the enigmatic Ted, who has a keen eye for the best employees. Military personnel are known to frequent Ted’s Tavern more than any other establishment on Aquias. Though fights occasionally break out, no known serious engagements have resulted. The fate of Ted’s after the Battle of Aquias is unknown.
It was rumored that the Metron leader, Ronin, penetrated Unitas Tower during the Battle of Aquias and made his way into the bowels of the city. Other disconnected stories from infantrymen defending the Tower said that Commander Magnus Laren followed Ronin and was later recovered, on the verge of death, in a secret chamber at the very heart of Atlaantia City. Such stories are considered conspiracy theories and rumors by traumatized soldiers.
TERRESTRIAL (ARCTIC, GLACIERS)
Though a terrestrial planet, Lyra is massive – the size of a small gas giant in diameter. This is possibly due to a planetary collision and subsequent fusing in the past few thousand years, as the world possesses an asteroid field in irregular orbit around it (a common aftereffect of planetary collisions). Further evidence supporting this theory is impossible to find, as Lyra’s surface is entirely covered in polar tundra, snow, and enormous glaciers, prohibiting any large-scale study of its geological makeup and history. That hasn’t stopped scientists from researching the planet, however, located as it is as the fifth planet in the Terra Nova system. The world is also the headquarters of Lyra Land Assault, who uses the harsh arctic conditions to field-test their weapons and armor.
The Lyra Asteroid Field is practically a planetary ring but for its irregular orbit, which may or may not even itself out over the next eon or so. The asteroids are drawn inevitably toward Lyra but fail to achieve proper orbit, and so begin a slow spiraling journey toward their meteoric end in the planet’s atmosphere. Because of its dangerous nature, the Field is a magnet for smugglers and mercenaries, and more than one outpost is suspected to exist on or in some of the bigger rocks.
GAS GIANT (RINGED)
Said by some to be the dragon homeworld – though the dragons themselves know better – Selix is the sixth planet in the Terra Nova system. An enormous orange gas giant, it boasts an impressive ring and several moons, including three major ones.
GAS GIANT (ARC-RINGS)
A midsize gas giant with a cool emerald hue, Pythyr is the seventh planet in the Terra Nova system. Though technically a ringed world, its rings of ice and gaseous particles are lopsided, bulging on one side as they orbit. Add to this their tendency to split and recombine with other arc-rings and observing Pythyr can be very confusing indeed.
TERRESTRIAL (BARREN, ROCKY)
The eighth and final planet in the Terra Nova system, Ragnaeros is completely devoid of both life and atmosphere – but a prime source of starship-grade metals. It was not long before the fledgling Terra Nova Empire constructed sprawling mines and shipyards there. The venture became Ragnaeros Engineering, which also manufactured starships on the open market. Ragnaeros remains an industrial mining world populated by few other than the multi-species workers of its namesake corporation.
NEBULA
A small orange nebula on the outskirts of the Terra Nova system, Epsilon is of great mythological significance to Terrans and dragons alike. According to legend, the dragon lord Dracomodrex fought the evil dragon Isellarix to determine the fate of Terra Nova long ago. Though Dracomodrex prevailed, Isellarix struck a grievous blow that spilled some of Dracomodrex’s lifeblood into the stars. This spirit energy reformed as the Epsilon Nebula, hanging in the sky as a sign of peace and security for generations of Terra Novans to come.
COMET
A short-period comet, Omicron orbits the Terra Nova system on an elliptical path every 25 years, and is a common navigational benchmark and hazard.